This study was conducted to determine the relationship between middle school students� Digital Gaming Addictions and their speaking self-efficacy. In this study, which was structured in the relational survey model, the relationship between students� digital game addictions and speaking self-efficacy was examined according to the class and gender variables. Within the scope of the research, the Digital Game Addiction Scale for Children consisting of 24 items and the Speaking Self-Efficacy Scale for Secondary School Students consisting of 24 items were applied to 805 students studying in the 5th and 6th grades in the autumn term of the 2023-2024 academic year and who voluntarily participated in the study. According to the results of the research, it was determined that secondary school students� digital game addictions were low, and their speaking self-efficacy was at a medium level. In addition, the relationship between students� digital game addictions and their speaking self-efficacy was statistically significant, negative and low level. Accordingly, as students� digital game addiction increases, their speaking self-efficacy decreases.
This study aims to explore the effectiveness of using the LIKARI application (five words a day) in improving Japanese vocabulary. The development of technology is growing so rapidly that learning applications have become a very popular media among students. This study involved 100 high school students in Padang City who were taken by random sampling using the LIKARI application for 60 days. The research method used was pre-test and post-test to measure the increase in vocabulary. The results of the study showed that the average increase in Japanese vocabulary of high school students reached 40%. In addition, the results of interviews with students revealed that 90% of students felt more motivated and more active in using the application compared to conventional learning which is quite boring for today's students, namely generation Z. These findings indicate that learning applications can be an effective solution in improving language skills, especially Japanese
Escape Rooms have emerged as a novel approach in educational pedagogy, recognized for their potential to enhance students\' thinking skills and creativity. This study undertakes a comprehensive systematic review and bibliometric analysis of escape room research in the educational sector, drawing on the Embase, Scopus, PubMed, CINAHL, Web of Science (WoS), and MEDLINE databases to chart the evolution, impact, and future trajectory of this field. As Escape Rooms become a significant trend in the era of information technology, they offer a revolutionary way to improve learning experiences. By conducting a detailed bibliometric and co-citation network analysis of 156 articles published between 2017 and 2023, carefully selected for their relevance to Escape Room research in education, this study identifies key papers that are central to the discourse in the field. The analysis provides a thorough overview, covering publication trends, citation rates, distribution of research across various disciplines, impact of journals and authors, international collaborations, and influential works. The findings underscore the importance of Escape Rooms as an innovative teaching strategy, capable of boosting learning outcomes and student engagement. This research offers valuable insights and serves as a foundational guide for future investigations in this rapidly expanding area.
The purpose of this study was to investigate the technological literacy process in older adults for labor integration using web employment portals in Chile. The research was carried out during 2022, from the Visual Communication Design program, attached to the School of Design of the Metropolitan Technological University. The aim was to recognize the meanings given by users to the experience of digital literacy for inclusive purposes for their incorporation into the labor market. For this, mixed research with a phenomenological approach was developed, through the UX methodology, focused on the needs and characteristics of users. It was theoretically based on User-Centered Design (UCD), from which the UX methodology is derived, to characterize and understand the accessibility of digital job search portals for older adults. The results of the research allowed us to characterize the needs and limitations of the study population in their digital literacy process, for the use of employability platforms, with the purpose of reintegrating into the labor market, as a mechanism for economic and social self-sufficiency. Platforms with greater simplification are required for their effective, intuitive and autonomous use; and information architectures that present the contents in a simple and legible way, with responsive UI that adapts to all devices.
In this research, we studied how creative workshops in accordance with the principles of fablab, such as "do it yourself" and "do it with others", encourage creativity and cooperation among students through the creation of 3D models as a final research task. Our work is based on the activity management theory and cognitive load theory, applying them among secondary school students of various professional orientations to encourage creativity in a motivating and inspiring environment such as FabLab. The aim of the research was to examine the connection between the different orientations of high school students, given that the subject of 3D modeling is not included in the curriculum of all schools, and their success in making the final 3D model after completing the training in 3D modeling. In this paper, students were classified into two classes depending on the degree of success in creating a specific 3D model, where one of the machine learning algorithms was used - the decision tree. The model was trained on data collected from a student questionnaire. Experimental results show that the accuracy of the model is 77.8% with an error rate of 0.22. The implementation of a decision tree model to predict whether a fablab environment can be an extremely useful tool for fostering creativity among high school students, even if they have no previous experience with 3D modeling, is important for both teachers and students, and highlights the importance of adapting teaching methods and environments to encourage creativity among students of different orientations. High school grade, school success, degree of interest, and prior knowledge were used as independent variables, while concrete 3D model creation with respect to dimensional accuracy, shape accuracy, and model completion served as dependent variable. We have conducted training in 3D modeling using the Fusion 360 software program. Research results show that the FabLab environment can be an extremely useful tool for encouraging creativity among secondary school students, even without having previous experience with 3D modeling. These results also point to the need to consider other variables such as school success and the complexity of the curriculum that individuals need to acquire. With this research, we wish to add to the existing research on the FabLab environment and encouraging creativity among students. Our study provides insight into the potential of the FabLab environment in an educational context and stresses the importance of adapting teaching methods and environments in order to encourage creativity among students of various professional orientations. We hope that these results will encourage further research and application of the FabLab concept in the educational system in order to improve students' creative and collaborative skills.
This study examines the problem of mixing Minangkabau, Indonesian, and Chinese languages in the city of Padang. This process of mixing languages has been going on for a very long time, from the 10th century AD to date. As a result of this mixing, a new variety of Minangkabau language emerged which is known as the Minangkabau Creole. The purpose of this study was to describe the formulation of changes experienced by the three languages involved. The method used in this study is a mixed method, qualitative, descriptive, and distributional methods. In this study the authors described the elements of language in larger units, such as phonemes in words, words in language, words in phrases, and phrases in sentences. Meanwhile, the informants were ethnic Chinese descendants as speakers of the Creole Minangkabau Language who lived in the city of Padang. The results of this study found phoneme changes in the Minangkabau language vocabulary and the Indonesian language vocabulary upon being absorbed by the Minangkabau creole language. These changes appeared to show regularity. Theoretically, this study has added to the literature of Creole language change, while empirically, this study has provided sufficient accounts for the emergence of a new Creole through a contact among Minangkabau, Indonesian, and Chinese languages.
The study concludes governance models of metropolitan areas is that whatever solution is adopted, depending on the specific national or regional problems facing will be necessary authority or agency with the capacity planning (spatial) control, revision , preservation and application of metropolitan strategy. The metropolitan area must have the professional resources strategic planning in the medium and long term policy analysis at the metropolitan level, correlate and establish balance between sectorial interests and those of the metropolitan area. With the advent of the automobile and the transition to mass production of various auto brands were developed in parallel and road transport networks, linking the large urban areas. Populated urban centers, rural areas and are directly affected by the exponential growth of population mobility and more striking movement of goods. Road traffic is orderly movement of vehicles and people, focusing on areas of land specially arranged for this purpose, ie roads. World car park reached impressive numbers currently circulating in over 800 million vehicles of all types and categories, and every year we witness the manufacture increasingly more means of transport. Concerns worldwide enhancers public transport system people refer to various measures to reduce congestion and increase the attractiveness of high-capacity transport, especially underground and use its premises for cultural or commercial.\nGuidelines on the evolution of human mobility, depending on certain input variables such as socio-economic, spatial planning, transport policies and behavior of the population, bring into relief some scenarios, namely \"Homo Technicus\", \"Homo Economicus\", \"Homo Contractor\", \"Homo Politicus\" and \"Homo Civis \".
The influence of the doping degree on the structural characteristics of bismuth films doped with tellurium in the concentration range 0.005-0.15 at.% Te and the thickness range 0.3-0.7 μm is studied at present article. Authors has established that an increasing of the doping degree with tellurium in bismuth films leads to a significant decreasing of the growth figures. The weak influence of annealing on the crystallite size of bismuth films doped with tellurium indicates their high temporal stability of the structure.
Climate conditions determine the limitations in and the areas for agricultural production, and weather conditions are one of the most important factors in human activities, especially in the agriculture sector. The present research intended to evaluate the climatic conditions in Dashte Moghan for growing saffron. For this purpose, daily temperature and monthly rainfall data was used in a 20-year statistical period, the minimum, average daily, and daily temperature fluctuations in Dashte Moghan were studied considering the needs of saffron plants, and these conditions were compared with those in Iranian Counties where saffron is grown. Frost conditions and occurrence of temperatures below 0˚C in Dashte Moghan were also investigated, and degree days required for growth and flowering of saffron and its crop coefficient and water needs were also assessed. Results indicate that, with respect to temperature and daily temperature fluctuations, Dashte Moghan is relatively similar to saffron growing Counties in Iran such as Ghaen and Torbat-e Heidariyeh and there are no limitations to growing this crop in Dashte Moghan in this respect. As for frost occurrence probability and also degree days required for growth and flowering of saffron, there is no limitation for growing this in Dashte Moghan. Moreover, considering the crop coefficient and water needs of saffron in its early growing stages, it willneed irrigation during these stages as there will not be enough available moisture in the soil. However, during its developmental and intermediate growth stages, winter rainfalls and presence of soil moisture will reduce irrigation frequency.
Invertebrates are predominant creature in ecosystem, food web and are key component of agro-ecosystem. They act as consumers, mutualists, saprophytes and parasites etc. and affect the crop yield accordingly. Hence, the extensive survey was conducted to find their diversity and relative abundance of foliage insects on Pumpkin, Bitter gourd and Luffa vegetable fields under the ecological conditions of district Faisalabad (Punjab), Pakistan” during the harvesting season 2015. Among all these three fields, total 4714 specimens were collected during entire sampling and maximum population was recorded from luffa fields 36.55% (N = 1723), followed by pumpkin 32.24% (N = 1520) and least population was recorded from bitter gourd i.e. 31.20% (N = 1471). In case of pumpkin fields, maximum population was recorded during 5th sampling (33 ± 3.65), followed by 32 ± 2.95 (7th and 12th sampling), 28 ± 0.12 (4th, 6th and 8th sampling) and so on. However, least species abundance was recorded during 2nd sampling (23 ± 3.42) i.e. 88 species at 39ºC (temperature) and 33% (humidity). In case of luffa fields, maximum population was recorded during 5th sampling (214 ± 49.79) followed by 200±39.89 (10th sampling), 199 ± 39.19 (11th sampling) and so on. While, least value was recorded during 2nd (66 ± 54.86) whereas species abundance was recorded utmost in 10th sampling (39 species, respectively) at temperature and humidity 33 ºC, 38% and 82% respectively. However, least species abundance was recorded during 2nd sampling i.e. 19 species at 38ºC temperature and 42% humidity. However, total 10 orders were recorded among all three fields as follow: all orders were present among bitter gourd fields, followed by pumpkin fields (09) and luffa fields (08). Analysis of variance (ANOVA) between three vegetable fields non-significant results were recorded depicting that population mean of recorded taxa among selected fields (pumpkin, bitter gourd and luffa) were experiencing least differences regarding overall population but inhabiting taxa showed variable preference toward habitat specificity (F= 0.02; P= 0.9497).
Tesla coil was proposed by an inventor Nicholas Tesla in around 1891 and known as resonant transformer or Tesla transformer (TT). Tesla transformer can produce high AC voltages at high frequency and low currents. This paper describes design and operation homemade tesla coil. Different tests were done to find the optimum conditions of operating Tesla coil such as maximum output voltage, current and spark length. Fast Fourier transformer (FFT) of primary and secondary side signals was done.
One of the most effective and comprehensive ways to deal with security risks as well as smuggling of contraband, including drugs, is utilization of Dual Energy X-ray inspection devices with the capability of materials classification. The aim of this study is the risk assessment for car driver per scan and determination of maximum number passes through the inspection device. By use of a homespun and programmed dual-energy X-ray car inspection as well as a Rando phantom and TLD dosimeters, dosimetry was performed to assess the overall doses and the dose of sensitive body organs at three energy situations of 155, 175 and 195 kVp. The results show that maximum dose is absorbed in the stomach and the mean total dose of car driver for three energies is 0.276. 0.315 and 0.338 μSv, respectively. Anyone can pass through this machine in maximum for a year, a month and a week 806, 66 and 15 times, respectively.
The facts and figures have shown that SME performance in Nigeria is in downturn, and the extant literature has recognized the existence of vague processes (black box) between organizational inputs (High Performance Work System (HPWS) and organizational output (performance). Therefore, this study investigates the mediating effect of employee creativity on the link between HPWS and SME performance in Nigeria. Using cross-sectional research approach, data were collected from a sample of 518 managers in Nigerian SME firms. Sample selection was based on quota sampling technique, given that the population is large and resources (time and money) are not adequate for the researchers. The overall finding signifies partial mediating effect of employee performance on HPWS-performance link. This indicates that HPWS in Nigerian SMEs enhances performance. Yet, HPWS is not enough to stimulate high performance until it induces employee creativity which will in turn precipitates higher firm performance. Also, the finding shows that SMEs’ success relies on the inputs of highly committed, well-motivated and qualified employees. This research has contributed towards the enrichment of the relevant literature, and it is hoped that it will serve as a useful guide for stakeholders on how they can boost the performances of SMEs to actualize the initiatives under the Nigeria’s Vision 2020 and ensure that Nigeria become one of the top 20 economies in the world by 2020. However, since the data used for this study were collected from Nigerian SMEs’ managers, future research should replicate the research in another context to improve generalizability of the study’s findings.